package com.neutech.maplestory.constant;

/**
 * 项目中所有的存放常量的类
 * @author Neuedu-远哥
 * @version 1.0
 * @date 2021/11/27 9:24
 */
public final class Constant {

    private Constant(){}

    /**
     * 窗口宽度
     */
    public static final int WINDOW_WIDTH = 1900;
    /**
     * 窗口高度
     */
    public static final int WINDOW_HEIGHT = 1000;
    /**
     * 图片路径前缀
     */
    public static final String IMG_PRE =  "com/neutech/maplestory/images/";

    /**
     * 人物的初始速度
     */
    public static final int HERO_SPEED = 5;

    /**
     * 人物的初始跳跃速度
     */
    public static final int HERO_JUMP_SPEED = 40;
    /**
     * 此游戏伤害值上限
     */
    public static final int GAME_MAX_POWER = 9999;

    public static final String PRE_MP3 = "com/neutech/maplestory/sounds/";
}
